YSE sound engine
1.0
cross platform sound engine
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
]
YSE::DSP::abs
YSE::aVec
YSE::MUSIC::chord
YSE::DSP::clip
YSE::DSP::cosine
YSE::DSP::dbToPow
YSE::DSP::dbToRms
YSE::DSP::delay
Delay keeps an internal delay line of variable length
YSE::DSP::dspObject
YSE::DSP::ringModulator
YSE::DSP::dspSourceObject
YSE::DSP::sineWave
YSE::SYNTH::dspVoice
YSE::DSP::exp
YSE::MIDI::file
YSE::DSP::filterBase
YSE::DSP::bandPass
YSE::DSP::biQuad
YSE::DSP::highPass
YSE::DSP::lowPass
YSE::DSP::freqToMidi
YSE::DSP::hilbert
YSE::DEVICE::interfaceObject
YSE::CHANNEL::interfaceObject
Channels are used to control groups of sounds simultaniously
YSE::REVERB::interfaceObject
Reverb objects are actually just a collection of reverb settings
YSE::SOUND::interfaceObject
A sound object is needed for every kind of sound you want to use
YSE::SYNTH::interfaceObject
YSE::io
YSE::lfQueue< T >
YSE::DSP::lint
YSE::listener
The Listener is a singleton object used to control your position in the virtual space
YSE::log
A singleton class for logging
YSE::DSP::log
YSE::DSP::midiToFreq
YSE::DSP::noise
YSE::MUSIC::note
YSE::DSP::pow
YSE::DSP::powToDb
YSE::DSP::rmsToDb
YSE::DSP::rSqrt
YSE::DSP::sample
YSE::DSP::ramp
YSE::DSP::sampleHold
YSE::SYNTH::samplerConfig
YSE::DSP::saw
YSE::DEVICE::setupObject
YSE::DSP::sine
YSE::DSP::sqrt
YSE::system
YSE::DSP::vcf
YSE::Vec
YSE::weak_atomic< T >
YSE::weak_atomic< Block * >
YSE::weak_atomic< size_t >
YSE::DSP::wrap
Generated on Sun Jul 20 2014 16:41:59 for YSE sound engine by
1.8.6