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cross platform sound engine
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chord.hpp
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/*
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==============================================================================
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chord.h
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Created: 4 Apr 2014 10:22:53am
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Author: yvan vander sanden
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==============================================================================
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*/
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#ifndef CHORD_H_INCLUDED
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#define CHORD_H_INCLUDED
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#include "../classes.hpp"
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#include <vector>
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namespace
YSE {
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namespace
MUSIC {
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class
API
chord
{
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private
:
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std::vector<note> notes;
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public
:
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chord
();
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chord
(
const
chord
&
object
);
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chord
(UInt count, ...);
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UInt elms();
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chord
& transpose(Flt value);
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chord
& operator+=(
const
chord
&
object
);
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chord
& operator-=(
const
chord
&
object
);
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chord
& operator+=(
const
note
&
object
);
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chord
& operator-=(
const
note
&
object
);
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Bool operator==(
const
chord
&
object
);
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Bool operator!=(
const
chord
&
object
);
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friend
chord
operator+(
const
chord
&c,
const
note
&n);
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friend
chord
operator-(
const
chord
&c,
const
note
&n);
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friend
chord
operator+(
const
chord
&c1,
const
chord
&c2);
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friend
chord
operator-(
const
chord
&c1,
const
chord
&c2);
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friend
chord
operator+(
const
note
&n,
const
chord
&c);
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friend
chord
operator-(
const
note
&n,
const
chord
&c);
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};
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}
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}
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#endif // CHORD_H_INCLUDED
YSE::MUSIC::chord
Definition:
chord.hpp:22
YSE::MUSIC::note
Definition:
note.hpp:21
include
music
chord.hpp
Generated on Sun Jul 20 2014 16:41:58 for YSE sound engine by
1.8.6